[Blender 3.2] How to bake to vertex color

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Dotec
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[Blender 3.2] How to bake to vertex color

Post by Dotec »

For this tutorial I take a roof grill with a cabin roof and want to bake the vertex color, so I don't have to create an image for the roof grill.

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Before I can press the bake button, I have to create the Color Attributes, otherwise blender doesn't want to bake. You can create a new material and set up a scs material, after that click 'Add vertex colors to all'. You can delete then the scs material, we don't need it anymore.

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After that I create a new material with the following attributes. The ColorRamp is important, otherwise it will bake to higher values >0.5 than scs blender tools would like to have.

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Now we set the render engine to Cycles, change the Device to GPU Compute, scroll down to the bake section

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Select the bake type to Emit and Output Target to Color Attributes

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To see the result better, we change the viewport a bit. Click on the white circle, Lighting > MatCap and set Attribute to the Color section

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Now click on the button 'Bake' and now you can see the result

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Life is just a game, but atleast the graphics are awesome!
User avatar
Dotec
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Posts: 81
Joined: 30. Sep 2023 21:20
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Re: [Blender 3.2] How to bake to vertex color

Post by Dotec »

placement for video tutorial
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Life is just a game, but atleast the graphics are awesome!
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